#include <pcl/outofcore/visualization/camera.h>
Definition at line 20 of file camera.h.
◆ Camera() [1/2]
Camera::Camera |
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std::string | name | ) |
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◆ Camera() [2/2]
◆ computeFrustum()
void Camera::computeFrustum |
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◆ getCamera()
◆ getCameraActor()
◆ getDisplay()
bool Camera::getDisplay |
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◆ getFrustum()
void Camera::getFrustum |
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double | frustum[] | ) |
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◆ getHullActor()
◆ getModelViewMatrix()
Eigen::Matrix4d Camera::getModelViewMatrix |
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◆ getPosition()
Eigen::Vector3d Camera::getPosition |
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◆ getProjectionMatrix()
Eigen::Matrix4d Camera::getProjectionMatrix |
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◆ getViewProjectionMatrix()
Eigen::Matrix4d Camera::getViewProjectionMatrix |
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◆ printFrustum()
void Camera::printFrustum |
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◆ render()
void Camera::render |
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vtkRenderer * | renderer | ) |
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◆ setClippingRange()
void Camera::setClippingRange |
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float | near_value = 0.0001f, |
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float | far_value = 100000.f ) |
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◆ setDisplay()
void Camera::setDisplay |
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bool | display | ) |
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◆ setModelViewMatrix()
void Camera::setModelViewMatrix |
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const Eigen::Matrix4d & | model_view_matrix | ) |
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◆ setProjectionMatrix()
void Camera::setProjectionMatrix |
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const Eigen::Matrix4d & | projection_matrix | ) |
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The documentation for this class was generated from the following file: